Start 3D Model Builder (Geometry Pack)
Click on and Project
Open Entertainment Game Character
Draw the lines
Press the mirror button to automatically mirror the lines
Draw the lines for one side as illustrated...
Draw circles for the legs
Draw an 8 point circle to the right side of the boot (foot) of the character
Draw a single line for the circle so it is easy to pick
Copy, position and re-scale the circles to add shape to the leg
Draw the triangles
Draw triangles
for the leg and re-shape if necessary
Draw a half circle for the waist
Draw a half circle with 6 points to the right side of the boot (foot) of the character
Draw a single line for the half circle so it is easy to pick
Copy, position and re-scale the half circles to add shape to the waist area
Draw the waist
Draw the triangles
for the mid section of the waist as illustrated
Copy the half circle at the bottom of the waist down to the hips area
Rotate the hip circle
Rotate the half circle at the waist as illustrated
Draw the hip
Draw triangles
for the hip area and re-shape if necessary
Draw the boot
Draw the boot heel and toe as illustrated
Copy the lines
Copy the toe and heel lines up to form the boot as illustrated
Draw the boot triangles
Draw triangles
for the boot and re-shape if necessary
Finish the lower section
Finish the lower section of the character
Select the waist
Select the half circle at the top of the waist as illustrated
Draw the chest lines
Copy, move and re-shape the half circles to create the chest as illustrated
Copy a full circle, move it up and rotate and re-shape it to create the arm socket illustrated
Draw the chest triangles
Draw triangles
for the chest and shoulder and re-shape if necessary
Draw the lines for the head
Copy, move and re-shape the half circles to create the head as illustrated
Draw the head triangles
Draw triangles
for the head and re-shape if necessary
Copy points forward to add a sun visor
Draw the lines for the arms
Copy, move and re-shape the arm socket circle to create the arm as illustrated
Draw triangles
for the arm and re-shape if necessary
Draw the lines for the hand
Draw new lines for the hand as illustrated
Draw the hand triangles
Draw triangles
for the hand and re-shape if necessary
Mirror the character
Press the mirror button to automatically mirror the character
Press Save to save the model
(click here to go back)
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